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system object properties

what are the names of the system properties

legend:
object name : use all properties of this object without object reference
[ ] : read-only property
   
system:
[activeCastLib]   [netPresent]
[activeWindow]   preLoadRAM
actorList   randomSeed
alertHook   [rightMouseDown]
beepOn   [rightMouseUp]
browserName   romanLingo
buttonStyle   searchCurrentFolder
checkBoxAccess   searchPath
checkBoxType   searchPaths
colorDepth   selEnd
cpuHogTicks   selStart
[deskTopRectList]   soundEnabled
digitalVideoTimeScale   soundLevel
emulateMultiButtonMouse   [stage]
exitLock   switchColorDepth
fixStageSize   timeoutKeyDown
floatPrecision   [timeoutLapsed]
[frontWindow]   timeoutLength
fullColorPermit   timeoutMouse
idleHandlerPeriod   timeoutPlay
idleLoadMode   [timer]
idleLoadPeriod   trace
idleLoadTag   traceLoad
idleReadChunkSize   traceLogFile
itemDelimiter   [version]
[keyPressed]   [videoForWindowsPresent]
[maxInteger]   windowList
[multiSound]    
   
movies:
centerStage   score
[currentSpriteNum]   scoreSelection
keyDownScript   stageColor
keyUpScript   [stageLeft]
[lastFrame]   [stageRight]
mouseDownScript   [stageTop]
mouseUpScript   timeoutScript
paletteMapping   updateLock
[pauseState]   updateMovieEnabled
preLoadEventAbort    
   
window():
drawRect
fileName
modal
name
rect
[sourceRect]
title
titleVisible
visible
windowType
   
frames:
frameLabel*
framePalette*
frameScript*
frameSound1*
frameSound2*
frameTempo*
frameTransition*
  * only writable during score recording
menus:
menuItem() menuItems() menu() menus()
checkMark [number] [name] [number]
enabled      
name      
script      
   
xtra():
[name]
   
xtras():
[number]
   
child object:
ancestor
   
behaviors:
ancestor
[spriteNum]
   
projectors:
[platform]